Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.
Playing against a Spawner deck feels incredibly suffocating; you are constantly forced to react to small annoyances, preventing you from ever building your own offensive push.
Heavy Spell Removal
When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to spawn.
The Fireball and Earthquake spells are also highly effective, especially if the opponent makes the mistake of placing two Spawner buildings close to each other.
They do virtually no building damage and are a waste of energy.Wait until they place the building before cycling your spell.If they place the hut behind the Princess tower, use a Rocket or Lightning.
Splash Damage Defenders
If you do not have a heavy spell in rotation, your secondary line of defense must rely on specialized splash-damage troops.
The Magic Archer is perhaps the most skill-intensive counter; his arrow pierces infinitely through everything in a straight line.
The FlawThe CounterplayOpponent drops a 7-elixir Barbarian Hut as their very first playInstantly rush the opposite lane with a fast 5-elixir push; they will have only 3 elixir to defend and will lose the tower immediatelyOpponent places two huts touching each otherDrop a Fireball perfectly centered to damage both huts and the Princess tower simultaneously for massive value
Taking the Fight to Them
If you sit back and try to defend every single goblin individually, you will slowly lose the game to chip damage.
Dismantling a SimCity deck requires patience and precise geometry.
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