1 Top Mistakes New Players Make in Tower Rush and How to Avoid Them
Albertina Caballero edited this page 2026-07-20 19:12:12 +00:00


With so many cards, interactions, and strategies to learn, newcomers inevitably stumble and fall frequently.

Many beginners hit a sudden 'wall' in the lower arenas because they rely on bad habits that only work against other novices.
The Sin of Over-Capping
This concept, known as 'leaking,' will slowly but surely put you at an insurmountable economic disadvantage.

If you have no good aggressive play, simply drop a cheap cycle card behind your king tower to keep the regeneration flowing.
Always make a play before capping out.Don't wait perfectly still.Maintain the economic pressure. Panicking Over Small Damage
This is a massive economic blunder; you just spent five energy to stop something the tower would have killed anyway.

Taking a few hundred points of damage is completely acceptable if it allows you to build a massive, unstoppable counter-attack.
BehaviorThe SolutionUsing spells on the tower aloneSave your spells for defense or to support a major pushPlaying random cardsEnsure you have a clear win condition and adequate spell support Playing in a Vacuum
Finally, novices often focus entirely on their own cards and ignore what the opponent is doing entirely.

Start small: just try to remember if they have used their main heavy spell recently.

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