In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.
You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.
The Golden Rules of Picking
The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.
Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.
Always draft the counter to the card you give away.Always take the versatile, cheap cycle cards.Clog their hand with heavy, useless units.
Drafting for the Enemy
The cards you do not pick are sent directly to their hand, giving you incredible control over their strategy.
Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.
Draft ChoiceYour SelectionThe GiftFast Attacker vs Slow BuildingAlways take the Hog RiderIt is incredibly expensive and easy to defend againstSpell vs SwarmTake The LogYou instantly know one of their cards and have the exact counter ready
Adaptability in the Arena
Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.
Choose wisely, and outsmart them before the match even begins.
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